Difference between revisions of "Template:Being"
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Game Hunter (Talk | contribs) m (one last fix) |
Game Hunter (Talk | contribs) m (width fixes) |
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|- style="background: #333;" | |- style="background: #333;" | ||
|rowspan="{{{atk_num}}}" scope="col" width="50" style="text-align: center; vertical-align:center"|'''Attacks:''' | |rowspan="{{{atk_num}}}" scope="col" width="50" style="text-align: center; vertical-align:center"|'''Attacks:''' | ||
− | |scope="row" style="text-align: right; vertical-align:top"|'''{{{atk1_name}}}:''' | + | |scope="row" width="40" style="text-align: right; vertical-align:top"|'''{{{atk1_name}}}:''' |
− | |width=" | + | |width="30" style="padding-right: 1ex"|Damage |
− | |width=" | + | |width="15" style="padding-left: 1ex"|{{{atk1_dmg}}} |
− | |width=" | + | |width="50" style="padding-right: 1ex"|Attack Time |
− | |width=" | + | |width="15" style="padding-left: 1ex"|{{{atk1_time}}} |
− | |width=" | + | |width="75" style="padding-right: 1ex"|Knockback Multiplier |
− | |width=" | + | |width="10" style="padding-left: 1ex"|{{{atk1_knock}}} |
− | |width=" | + | |width="65" style="padding-right: 1ex"|Pain Multiplier |
− | |width=" | + | |width="10" style="padding-left: 1ex"|{{{atk1_pain}}} |
{{#ifexpr: {{{atk_num}}}>1| | {{#ifexpr: {{{atk_num}}}>1| | ||
{{!}}- style="background: #555;" | {{!}}- style="background: #555;" | ||
− | {{!}}scope="row" style="text-align: right; width: 6em; vertical-align:top"{{!}}'''{{{atk2_name}}}:''' | + | {{!}}scope="row" width="40" style="text-align: right; width: 6em; vertical-align:top"{{!}}'''{{{atk2_name}}}:''' |
− | {{!}}width=" | + | {{!}}width="30" style="padding-right: 1ex"{{!}}Damage |
− | {{!}}width=" | + | {{!}}width="15" style="padding-left: 1ex"{{!}}{{{atk2_dmg}}} |
− | {{!}}width=" | + | {{!}}width="50" style="padding-right: 1ex"{{!}}Attack Time |
− | {{!}}width=" | + | {{!}}width="15" style="padding-left: 1ex"{{!}}{{{atk2_time}}} |
− | {{!}}width=" | + | {{!}}width="75" style="padding-right: 1ex"{{!}}Knockback Multiplier |
− | {{!}}width=" | + | {{!}}width="10" style="padding-left: 1ex"{{!}}{{{atk2_knock}}} |
− | {{!}}width=" | + | {{!}}width="65" style="padding-right: 1ex"{{!}}Pain Multiplier |
− | {{!}}width=" | + | {{!}}width="10" style="padding-left: 1ex"{{!}}{{{atk2_pain}}} |
}} | }} | ||
{{#ifexpr: {{{atk_num}}}>2| | {{#ifexpr: {{{atk_num}}}>2| | ||
{{!}}- | {{!}}- | ||
− | {{!}}scope="row" style="text-align: right; width: 6em; vertical-align:top"{{!}}'''{{{atk3_name}}}:''' | + | {{!}}scope="row" width="40" style="text-align: right; width: 6em; vertical-align:top"{{!}}'''{{{atk3_name}}}:''' |
− | {{!}}width=" | + | {{!}}width="30" style="padding-right: 1ex"{{!}}Damage |
− | {{!}}width=" | + | {{!}}width="15" style="padding-left: 1ex"{{!}}{{{atk3_dmg}}} |
− | {{!}}width=" | + | {{!}}width="50" style="padding-right: 1ex"{{!}}Attack Time |
− | {{!}}width=" | + | {{!}}width="15" style="padding-left: 1ex"{{!}}{{{atk3_time}}} |
− | {{!}}width=" | + | {{!}}width="75" style="padding-right: 1ex"{{!}}Knockback Multiplier |
− | {{!}}width=" | + | {{!}}width="10" style="padding-left: 1ex"{{!}}{{{atk3_knock}}} |
− | {{!}}width=" | + | {{!}}width="65" style="padding-right: 1ex"{{!}}Pain Multiplier |
− | {{!}}width=" | + | {{!}}width="10" style="padding-left: 1ex"{{!}}{{{atk3_pain}}} |
}} | }} | ||
{{#ifexpr: {{{atk_num}}}>3| | {{#ifexpr: {{{atk_num}}}>3| | ||
{{!}}- style="background: #555;" | {{!}}- style="background: #555;" | ||
− | {{!}}scope="row" style="text-align: right; width: 6em; vertical-align:top"{{!}}'''{{{atk4_name}}}:''' | + | {{!}}scope="row" width="40" style="text-align: right; width: 6em; vertical-align:top"{{!}}'''{{{atk4_name}}}:''' |
− | {{!}}width=" | + | {{!}}width="30" style="padding-right: 1ex"{{!}}Damage |
− | {{!}}width=" | + | {{!}}width="15" style="padding-left: 1ex"{{!}}{{{atk4_dmg}}} |
− | {{!}}width=" | + | {{!}}width="50" style="padding-right: 1ex"{{!}}Attack Time |
− | {{!}}width=" | + | {{!}}width="15" style="padding-left: 1ex"{{!}}{{{atk4_time}}} |
− | {{!}}width=" | + | {{!}}width="75" style="padding-right: 1ex"{{!}}Knockback Multiplier |
− | {{!}}width=" | + | {{!}}width="10" style="padding-left: 1ex"{{!}}{{{atk4_knock}}} |
− | {{!}}width=" | + | {{!}}width="65" style="padding-right: 1ex"{{!}}Pain Multiplier |
− | {{!}}width=" | + | {{!}}width="10" style="padding-left: 1ex"{{!}}{{{atk4_pain}}} |
}} | }} | ||
|- | |- |
Revision as of 19:20, 26 October 2012
{{{monster_name}}} | |||||||||
Appearance: | {{{monster_looks}}} | ||||||||
Health: | {{{monster_hp}}} | ||||||||
Armor type: | {{{monster_armor}}} | ||||||||
Attacks: | {{{atk1_name}}}: | Damage | {{{atk1_dmg}}} | Attack Time | {{{atk1_time}}} | Knockback Multiplier | {{{atk1_knock}}} | Pain Multiplier | {{{atk1_pain}}}
Expression error: Unrecognized punctuation character "{". Expression error: Unrecognized punctuation character "{". Expression error: Unrecognized punctuation character "{". |
Bulk rating: | {{{monster_bulk}}} | ||||||||
Passive damage: | {{{monster_walldmg}}} | ||||||||
Speed: | {{{monster_speed}}} | ||||||||
Where it is found: | {{{monster_dlvl}}} | ||||||||
Experience gained: | {{{monster_xp}}} | ||||||||
Scent rating: | {{{monster_scent}}} | ||||||||
AI type: | {{{monster_ai}}} | ||||||||
Special abilities: | {{{monster_abilities}}} | ||||||||
Ingame description: | {{{monster_desc}}} | ||||||||
Comments/special: | {{{monster_other}}} |