<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="https://alien.chaosforge.org/w/skins/common/feed.css?303"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://alien.chaosforge.org/w/index.php?feed=atom&amp;namespace=0&amp;title=Special%3ANewPages</id>
		<title>AliensRL Wiki - New pages [en]</title>
		<link rel="self" type="application/atom+xml" href="https://alien.chaosforge.org/w/index.php?feed=atom&amp;namespace=0&amp;title=Special%3ANewPages"/>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Special:NewPages"/>
		<updated>2026-05-17T19:09:56Z</updated>
		<subtitle>From AliensRL Wiki</subtitle>
		<generator>MediaWiki 1.21.1</generator>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Queen</id>
		<title>Queen</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Queen"/>
				<updated>2012-10-29T15:26:30Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Being |monster_name      = queen |monster_looks     = &amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Q&amp;lt;/font&amp;gt; |monster_hp        = 120 |monster_armor     = Hard |monster_bulk      = 30 |monster_walldmg   ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Being&lt;br /&gt;
|monster_name      = queen&lt;br /&gt;
|monster_looks     = &amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Q&amp;lt;/font&amp;gt;&lt;br /&gt;
|monster_hp        = 120&lt;br /&gt;
|monster_armor     = Hard&lt;br /&gt;
|monster_bulk      = 30&lt;br /&gt;
|monster_walldmg   = 20&lt;br /&gt;
|monster_speed     = 120%&lt;br /&gt;
|monster_dlvl      = Main Tower, floor 8&lt;br /&gt;
|monster_xp        = 200&lt;br /&gt;
|monster_scent     = 10&lt;br /&gt;
|monster_ai        = Queen&lt;br /&gt;
|monster_abilities = Can open doors; regenerates health at one HP per action. Also fires acid spit from a distance (12 medium damage, +4 aim, 1.0 fire time).&lt;br /&gt;
|monster_other     = This alien must be destroyed to complete the &amp;quot;Kill the Queen&amp;quot; mission.&lt;br /&gt;
|atk_num    = 4&lt;br /&gt;
|atk1_name  = Slash&lt;br /&gt;
|atk1_dmg   = 8-10&lt;br /&gt;
|atk1_time  = 0.3s&lt;br /&gt;
|atk1_knock = 1&lt;br /&gt;
|atk1_pain  = 1&lt;br /&gt;
|atk2_name  = Shred&lt;br /&gt;
|atk2_dmg   = 10-14&lt;br /&gt;
|atk2_time  = 1.0s&lt;br /&gt;
|atk2_knock = 1&lt;br /&gt;
|atk2_pain  = 1&lt;br /&gt;
|atk3_name  = Tail slash&lt;br /&gt;
|atk3_dmg   = 30-40&lt;br /&gt;
|atk3_time  = 2.0s&lt;br /&gt;
|atk3_knock = 2&lt;br /&gt;
|atk3_pain  = 1&lt;br /&gt;
|atk4_name  = [[Effects#impaled|Impale]]&lt;br /&gt;
|atk4_dmg   = 40-50&lt;br /&gt;
|atk4_time  = 2.0s&lt;br /&gt;
|atk4_knock = 1&lt;br /&gt;
|atk4_pain  = 1&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Overseer</id>
		<title>Overseer</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Overseer"/>
				<updated>2012-10-29T15:18:52Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Being |monster_name      = overseer |monster_looks     = &amp;lt;font color=&amp;quot;lightgray&amp;quot;&amp;gt;&amp;lt;b&amp;gt;A&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; |monster_hp        = 40 |monster_armor     = Hard |monster_bulk      = 25 |mons...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Being&lt;br /&gt;
|monster_name      = overseer&lt;br /&gt;
|monster_looks     = &amp;lt;font color=&amp;quot;lightgray&amp;quot;&amp;gt;&amp;lt;b&amp;gt;A&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|monster_hp        = 40&lt;br /&gt;
|monster_armor     = Hard&lt;br /&gt;
|monster_bulk      = 25&lt;br /&gt;
|monster_walldmg   = 10&lt;br /&gt;
|monster_speed     = 80%&lt;br /&gt;
|monster_dlvl      = Floor 7 and higher&lt;br /&gt;
|monster_xp        = 10&lt;br /&gt;
|monster_scent     = 150&lt;br /&gt;
|monster_ai        = Worker&lt;br /&gt;
|monster_abilities = Can open doors.&lt;br /&gt;
|monster_other     = None&lt;br /&gt;
|atk_num    = 2&lt;br /&gt;
|atk1_name  = Bite&lt;br /&gt;
|atk1_dmg   = 7-9&lt;br /&gt;
|atk1_time  = 1.0s&lt;br /&gt;
|atk1_knock = 1&lt;br /&gt;
|atk1_pain  = 5&lt;br /&gt;
|atk2_name  = Hard bite&lt;br /&gt;
|atk2_dmg   = 14-16&lt;br /&gt;
|atk2_time  = 2.0s&lt;br /&gt;
|atk2_knock = 1&lt;br /&gt;
|atk2_pain  = 10&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Worker</id>
		<title>Worker</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Worker"/>
				<updated>2012-10-29T15:16:55Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Being |monster_name      = worker |monster_looks     = &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&amp;lt;b&amp;gt;A&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; |monster_hp        = 20 |monster_armor     = Hard |monster_bulk      = 16 |monster_wal...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Being&lt;br /&gt;
|monster_name      = worker&lt;br /&gt;
|monster_looks     = &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&amp;lt;b&amp;gt;A&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|monster_hp        = 20&lt;br /&gt;
|monster_armor     = Hard&lt;br /&gt;
|monster_bulk      = 16&lt;br /&gt;
|monster_walldmg   = 4&lt;br /&gt;
|monster_speed     = 80%&lt;br /&gt;
|monster_dlvl      = Floor 2 and higher&lt;br /&gt;
|monster_xp        = 5&lt;br /&gt;
|monster_scent     = 150&lt;br /&gt;
|monster_ai        = Worker&lt;br /&gt;
|monster_abilities = None&lt;br /&gt;
|monster_other     = None&lt;br /&gt;
|atk_num    = 1&lt;br /&gt;
|atk1_name  = Bite&lt;br /&gt;
|atk1_dmg   = 3-5&lt;br /&gt;
|atk1_time  = 1.0s&lt;br /&gt;
|atk1_knock = 1&lt;br /&gt;
|atk1_pain  = 5&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Drone</id>
		<title>Drone</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Drone"/>
				<updated>2012-10-29T15:15:16Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Being |monster_name      = drone |monster_looks     = &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&amp;lt;b&amp;gt;a&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; |monster_hp        = 15 |monster_armor     = Medium |monster_bulk      = 10 |monster_wa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Being&lt;br /&gt;
|monster_name      = drone&lt;br /&gt;
|monster_looks     = &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&amp;lt;b&amp;gt;a&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|monster_hp        = 15&lt;br /&gt;
|monster_armor     = Medium&lt;br /&gt;
|monster_bulk      = 10&lt;br /&gt;
|monster_walldmg   = 3&lt;br /&gt;
|monster_speed     = 100%&lt;br /&gt;
|monster_dlvl      = Anywhere&lt;br /&gt;
|monster_xp        = 5&lt;br /&gt;
|monster_scent     = 150&lt;br /&gt;
|monster_ai        = Worker&lt;br /&gt;
|monster_abilities = None&lt;br /&gt;
|monster_other     = None&lt;br /&gt;
|atk_num    = 1&lt;br /&gt;
|atk1_name  = Bite&lt;br /&gt;
|atk1_dmg   = 2-4&lt;br /&gt;
|atk1_time  = 1.0s&lt;br /&gt;
|atk1_knock = 1&lt;br /&gt;
|atk1_pain  = 5&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Stalker</id>
		<title>Stalker</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Stalker"/>
				<updated>2012-10-29T15:12:55Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Being |monster_name      = stalker |monster_looks     = &amp;lt;font color=&amp;quot;cyan&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt; |monster_hp        = 20 |monster_armor     = Medium |monster_bulk      = 10 |monster_walldmg...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Being&lt;br /&gt;
|monster_name      = stalker&lt;br /&gt;
|monster_looks     = &amp;lt;font color=&amp;quot;cyan&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt;&lt;br /&gt;
|monster_hp        = 20&lt;br /&gt;
|monster_armor     = Medium&lt;br /&gt;
|monster_bulk      = 10&lt;br /&gt;
|monster_walldmg   = 12&lt;br /&gt;
|monster_speed     = 200%&lt;br /&gt;
|monster_dlvl      = Floor 7 and higher&lt;br /&gt;
|monster_xp        = 20&lt;br /&gt;
|monster_scent     = 30&lt;br /&gt;
|monster_ai        = Basic&lt;br /&gt;
|monster_abilities = Can open doors.&lt;br /&gt;
|monster_other     = None&lt;br /&gt;
|atk_num    = 3&lt;br /&gt;
|atk1_name  = Slash&lt;br /&gt;
|atk1_dmg   = 5-7&lt;br /&gt;
|atk1_time  = 0.6s&lt;br /&gt;
|atk1_knock = 1&lt;br /&gt;
|atk1_pain  = 1&lt;br /&gt;
|atk2_name  = Shred&lt;br /&gt;
|atk2_dmg   = 12-14&lt;br /&gt;
|atk2_time  = 1.5s&lt;br /&gt;
|atk2_knock = 1&lt;br /&gt;
|atk2_pain  = 1&lt;br /&gt;
|atk3_name  = Tail hit&lt;br /&gt;
|atk3_dmg   = 20-22&lt;br /&gt;
|atk3_time  = 2.0s&lt;br /&gt;
|atk3_knock = 1.5&lt;br /&gt;
|atk3_pain  = 1&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Hunter</id>
		<title>Hunter</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Hunter"/>
				<updated>2012-10-29T15:11:13Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Being |monster_name      = hunter |monster_looks     = &amp;lt;font color=&amp;quot;dodgerblue&amp;quot;&amp;gt;&amp;lt;b&amp;gt;A&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; |monster_hp        = 15 |monster_armor     = Light |monster_bulk      = 8 |monst...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Being&lt;br /&gt;
|monster_name      = hunter&lt;br /&gt;
|monster_looks     = &amp;lt;font color=&amp;quot;dodgerblue&amp;quot;&amp;gt;&amp;lt;b&amp;gt;A&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|monster_hp        = 15&lt;br /&gt;
|monster_armor     = Light&lt;br /&gt;
|monster_bulk      = 8&lt;br /&gt;
|monster_walldmg   = 10&lt;br /&gt;
|monster_speed     = 180%&lt;br /&gt;
|monster_dlvl      = Floor 2 and higher&lt;br /&gt;
|monster_xp        = 10&lt;br /&gt;
|monster_scent     = 80&lt;br /&gt;
|monster_ai        = Basic&lt;br /&gt;
|monster_abilities = None&lt;br /&gt;
|monster_other     = None&lt;br /&gt;
|atk_num    = 2&lt;br /&gt;
|atk1_name  = Slash&lt;br /&gt;
|atk1_dmg   = 5-7&lt;br /&gt;
|atk1_time  = 0.6s&lt;br /&gt;
|atk1_knock = 1&lt;br /&gt;
|atk1_pain  = 1&lt;br /&gt;
|atk2_name  = Shred&lt;br /&gt;
|atk2_dmg   = 12-14&lt;br /&gt;
|atk2_time  = 1.5s&lt;br /&gt;
|atk2_knock = 1&lt;br /&gt;
|atk2_pain  = 1&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Scavenger</id>
		<title>Scavenger</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Scavenger"/>
				<updated>2012-10-29T15:08:03Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Being |monster_name      = scavenger |monster_looks     = &amp;lt;font color=&amp;quot;dodgerblue&amp;quot;&amp;gt;&amp;lt;b&amp;gt;a&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; |monster_hp        = 10 |monster_armor     = Light |monster_bulk      = 6 |mo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Being&lt;br /&gt;
|monster_name      = scavenger&lt;br /&gt;
|monster_looks     = &amp;lt;font color=&amp;quot;dodgerblue&amp;quot;&amp;gt;&amp;lt;b&amp;gt;a&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|monster_hp        = 10&lt;br /&gt;
|monster_armor     = Light&lt;br /&gt;
|monster_bulk      = 6&lt;br /&gt;
|monster_walldmg   = 6&lt;br /&gt;
|monster_speed     = 160%&lt;br /&gt;
|monster_dlvl      = Anywhere&lt;br /&gt;
|monster_xp        = 5&lt;br /&gt;
|monster_scent     = 100&lt;br /&gt;
|monster_ai        = Basic&lt;br /&gt;
|monster_abilities = None&lt;br /&gt;
|monster_other     = None&lt;br /&gt;
|atk_num    = 1&lt;br /&gt;
|atk1_name  = Slash&lt;br /&gt;
|atk1_dmg   = 1-5&lt;br /&gt;
|atk1_time  = 0.5s&lt;br /&gt;
|atk1_knock = 1&lt;br /&gt;
|atk1_pain  = 1&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Praetorian</id>
		<title>Praetorian</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Praetorian"/>
				<updated>2012-10-29T14:55:08Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: added impale link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Being&lt;br /&gt;
|monster_name      = praetorian&lt;br /&gt;
|monster_looks     = &amp;lt;font color=&amp;quot;magenta&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt;&lt;br /&gt;
|monster_hp        = 50&lt;br /&gt;
|monster_armor     = Hard&lt;br /&gt;
|monster_bulk      = 20&lt;br /&gt;
|monster_walldmg   = 15&lt;br /&gt;
|monster_speed     = 140%&lt;br /&gt;
|monster_dlvl      = Floor 8 and higher&lt;br /&gt;
|monster_xp        = 40&lt;br /&gt;
|monster_scent     = 70&lt;br /&gt;
|monster_ai        = Basic&lt;br /&gt;
|monster_abilities = Can open doors.&lt;br /&gt;
|monster_other     = None&lt;br /&gt;
|atk_num    = 4&lt;br /&gt;
|atk1_name  = Slash&lt;br /&gt;
|atk1_dmg   = 8-12&lt;br /&gt;
|atk1_time  = 0.5s&lt;br /&gt;
|atk1_knock = 1&lt;br /&gt;
|atk1_pain  = 1&lt;br /&gt;
|atk2_name  = Shred&lt;br /&gt;
|atk2_dmg   = 10-14&lt;br /&gt;
|atk2_time  = 1.0s&lt;br /&gt;
|atk2_knock = 1&lt;br /&gt;
|atk2_pain  = 1&lt;br /&gt;
|atk3_name  = Tail slash&lt;br /&gt;
|atk3_dmg   = 16-20&lt;br /&gt;
|atk3_time  = 2.0s&lt;br /&gt;
|atk3_knock = 2&lt;br /&gt;
|atk3_pain  = 1&lt;br /&gt;
|atk4_name  = [[Effects#impaled|Impale]]&lt;br /&gt;
|atk4_dmg   = 20-24&lt;br /&gt;
|atk4_time  = 1.5s&lt;br /&gt;
|atk4_knock = 1&lt;br /&gt;
|atk4_pain  = 1&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Elite</id>
		<title>Elite</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Elite"/>
				<updated>2012-10-29T14:51:23Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Being |monster_name      = elite |monster_looks     = &amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt; |monster_hp        = 30 |monster_armor     = Hard |monster_bulk      = 14 |monster_walldmg   =...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Being&lt;br /&gt;
|monster_name      = elite&lt;br /&gt;
|monster_looks     = &amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt;&lt;br /&gt;
|monster_hp        = 30&lt;br /&gt;
|monster_armor     = Hard&lt;br /&gt;
|monster_bulk      = 14&lt;br /&gt;
|monster_walldmg   = 12&lt;br /&gt;
|monster_speed     = 130%&lt;br /&gt;
|monster_dlvl      = Floor 6 and higher&lt;br /&gt;
|monster_xp        = 20&lt;br /&gt;
|monster_scent     = 100&lt;br /&gt;
|monster_ai        = Basic&lt;br /&gt;
|monster_abilities = Can open doors.&lt;br /&gt;
|monster_other     = None&lt;br /&gt;
|atk_num    = 3&lt;br /&gt;
|atk1_name  = Slash&lt;br /&gt;
|atk1_dmg   = 8-10&lt;br /&gt;
|atk1_time  = 0.6s&lt;br /&gt;
|atk1_knock = 1&lt;br /&gt;
|atk1_pain  = 1&lt;br /&gt;
|atk2_name  = Shred&lt;br /&gt;
|atk2_dmg   = 10-14&lt;br /&gt;
|atk2_time  = 1.0s&lt;br /&gt;
|atk2_knock = 1&lt;br /&gt;
|atk2_pain  = 1&lt;br /&gt;
|atk3_name  = Tail slash&lt;br /&gt;
|atk3_dmg   = 15-19&lt;br /&gt;
|atk3_time  = 2.0s&lt;br /&gt;
|atk3_knock = 2&lt;br /&gt;
|atk3_pain  = 1&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Warrior</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Warrior"/>
				<updated>2012-10-29T14:48:54Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Being |monster_name      = warrior |monster_looks     = &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt; |monster_hp        = 15 |monster_armor     = Medium |monster_bulk      = 10 |monster_walldm...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Being&lt;br /&gt;
|monster_name      = warrior&lt;br /&gt;
|monster_looks     = &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt;&lt;br /&gt;
|monster_hp        = 15&lt;br /&gt;
|monster_armor     = Medium&lt;br /&gt;
|monster_bulk      = 10&lt;br /&gt;
|monster_walldmg   = 10&lt;br /&gt;
|monster_speed     = 120%&lt;br /&gt;
|monster_dlvl      = Floor 2 and higher&lt;br /&gt;
|monster_xp        = 10&lt;br /&gt;
|monster_scent     = 150&lt;br /&gt;
|monster_ai        = Basic&lt;br /&gt;
|monster_abilities = None&lt;br /&gt;
|monster_other     = None&lt;br /&gt;
|atk_num    = 3&lt;br /&gt;
|atk1_name  = Slash&lt;br /&gt;
|atk1_dmg   = 9-11&lt;br /&gt;
|atk1_time  = 1.0s&lt;br /&gt;
|atk1_knock = 1&lt;br /&gt;
|atk1_pain  = 1&lt;br /&gt;
|atk2_name  = Shred&lt;br /&gt;
|atk2_dmg   = 10-14&lt;br /&gt;
|atk2_time  = 1.5s&lt;br /&gt;
|atk2_knock = 1&lt;br /&gt;
|atk2_pain  = 1&lt;br /&gt;
|atk3_name  = Tail hit&lt;br /&gt;
|atk3_dmg   = 10-12&lt;br /&gt;
|atk3_time  = 2.0s&lt;br /&gt;
|atk3_knock = 1.5&lt;br /&gt;
|atk3_pain  = 1&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Juvenile</id>
		<title>Juvenile</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Juvenile"/>
				<updated>2012-10-26T19:51:58Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Being&lt;br /&gt;
|monster_name      = juvenile&lt;br /&gt;
|monster_looks     = &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;a&amp;lt;/font&amp;gt;&lt;br /&gt;
|monster_hp        = 15&lt;br /&gt;
|monster_armor     = Light&lt;br /&gt;
|monster_bulk      = 8&lt;br /&gt;
|monster_walldmg   = 6&lt;br /&gt;
|monster_speed     = 110%&lt;br /&gt;
|monster_dlvl      = Anywhere&lt;br /&gt;
|monster_xp        = 5&lt;br /&gt;
|monster_scent     = 150&lt;br /&gt;
|monster_ai        = Basic&lt;br /&gt;
|monster_abilities = None&lt;br /&gt;
|monster_other     = None&lt;br /&gt;
|atk_num    = 2&lt;br /&gt;
|atk1_name  = Slash&lt;br /&gt;
|atk1_dmg   = 5-7&lt;br /&gt;
|atk1_time  = 1.0s&lt;br /&gt;
|atk1_knock = 1&lt;br /&gt;
|atk1_pain  = 1&lt;br /&gt;
|atk2_name  = Shred&lt;br /&gt;
|atk2_dmg   = 7-9&lt;br /&gt;
|atk2_time  = 1.5s&lt;br /&gt;
|atk2_knock = 1&lt;br /&gt;
|atk2_pain  = 1&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Skills/TechCostTable</id>
		<title>Skills/TechCostTable</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Skills/TechCostTable"/>
				<updated>2012-10-07T22:21:40Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;rules: cols; border: 2px solid darkgreen; border-spacing: 0; font-size: 90%; margin: 0.25em 0.5em;&amp;quot;&lt;br /&gt;
|colspan=6 style=&amp;quot;background: darkgreen; color: lime; font-size: 120%; text-align: center&amp;quot;|'''Technical Usage and Multitool Costs, by Rank'''&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;text-align: center; padding: 1ex; border: solid darkgreen; border-width: 0 1px 1px 0&amp;quot; width=20|'''Rank'''&lt;br /&gt;
|style=&amp;quot;text-align: center; padding: 1ex; border: solid darkgreen; border-width: 0 1px 1px 1px&amp;quot; width=20|'''Untrained'''&lt;br /&gt;
|style=&amp;quot;text-align: center; padding: 1ex; border: solid darkgreen; border-width: 0 1px 1px 1px&amp;quot; width=20|'''Basic'''&lt;br /&gt;
|style=&amp;quot;text-align: center; padding: 1ex; border: solid darkgreen; border-width: 0 1px 1px 1px&amp;quot; width=20|'''Advanced'''&lt;br /&gt;
|style=&amp;quot;text-align: center; padding: 1ex; border: solid darkgreen; border-width: 0 1px 1px 1px&amp;quot; width=20|'''Expert'''&lt;br /&gt;
|style=&amp;quot;text-align: center; padding: 1ex; border: solid darkgreen; border-width: 0 1px 1px 1px&amp;quot; width=20|'''Master'''&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #333;&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align: left; padding-right: 1ex; border: solid darkgreen; border-width: 0 1px 0 0&amp;quot; width=175|'''Bypass (security)'''&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left; padding-right: 1ex; border: solid darkgreen; border-width: 0 1px 0 0&amp;quot; width=175|'''Bypass (military)'''&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|1&lt;br /&gt;
|- style=&amp;quot;background: #333;&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align: left; padding-right: 1ex; border: solid darkgreen; border-width: 0 1px 0 0&amp;quot; width=175|'''Fix elevator'''&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|5&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|4&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left; padding-right: 1ex; border: solid darkgreen; border-width: 0 1px 0 0&amp;quot; width=175|'''Fix medical terminal'''&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|1&lt;br /&gt;
|- style=&amp;quot;background: #333;&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align: left; padding-right: 1ex; border: solid darkgreen; border-width: 0 1px 0 0&amp;quot; width=175|'''Locate elevators'''&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left; padding-right: 1ex; border: solid darkgreen; border-width: 0 1px 0 0&amp;quot; width=175|'''Locate terminals'''&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|- style=&amp;quot;background: #333;&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align: left; padding-right: 1ex; border: solid darkgreen; border-width: 0 1px 0 0&amp;quot; width=175|'''Upload map'''&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left; padding-right: 1ex; border: solid darkgreen; border-width: 0 1px 0 0&amp;quot; width=175|'''Restore power&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;'''&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No/No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No/No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|4/No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|2/4&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0/2&lt;br /&gt;
|- style=&amp;quot;background: #333;&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align: left; padding-right: 1ex; border: solid darkgreen; border-width: 0 1px 0 0&amp;quot; width=175|'''Disable proximity door''''&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left; padding-right: 1ex; border: solid darkgreen; border-width: 0 1px 0 0&amp;quot; width=175|'''Disable proximity doors&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;'''&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No/No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No/No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No/No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|3/6&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|2/4&lt;br /&gt;
|- style=&amp;quot;background: #333;&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align: left; padding-right: 1ex; border: solid darkgreen; border-width: 0 1px 0 0&amp;quot; width=175|'''Locate personnel'''&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left; padding-right: 1ex; border: solid darkgreen; border-width: 0 1px 0 0&amp;quot; width=175|'''Force healing sequence'''&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|0&lt;br /&gt;
|- style=&amp;quot;background: #333;&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align: left; padding-right: 1ex; border: solid darkgreen; border-width: 0 1px 0 0&amp;quot; width=175|'''Force rad-treatment sequence'''&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|No&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;text-align: center; border: solid darkgreen; border-width: 0 1px 0 1px&amp;quot;|1&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;: Use the value on the right when in the Security or Military towers: use the value on the left for all other towers.&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Power_armor</id>
		<title>Power armor</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Power_armor"/>
				<updated>2012-10-06T17:19:34Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|armor_name=Power armor&lt;br /&gt;
|armor_prot=4&lt;br /&gt;
|armor_hp=500&lt;br /&gt;
|armor_repair=0.5&lt;br /&gt;
|armor_bulk=6&lt;br /&gt;
|armor_get=Floor 8, military only&lt;br /&gt;
|armor_looks=&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;]&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|armor_other=Required to equip certain heavy weapons. Damage taken while wearing this armor can be reduced to zero.&lt;br /&gt;
|armor_src=&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Radiation_suit</id>
		<title>Radiation suit</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Radiation_suit"/>
				<updated>2012-10-06T17:13:39Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Armor |armor_name=Radiation suit |armor_prot=0 |armor_hp=500 |armor_repair=2.0 |armor_bulk=0 |armor_get=Anywhere |armor_looks=&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;]&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt; |armor_other...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|armor_name=Radiation suit&lt;br /&gt;
|armor_prot=0&lt;br /&gt;
|armor_hp=500&lt;br /&gt;
|armor_repair=2.0&lt;br /&gt;
|armor_bulk=0&lt;br /&gt;
|armor_get=Anywhere&lt;br /&gt;
|armor_looks=&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;]&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|armor_other=Negates the effects of [[Radiation|radiation poisoning]].&lt;br /&gt;
|armor_src=&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Gyro-stabilizer</id>
		<title>Gyro-stabilizer</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Gyro-stabilizer"/>
				<updated>2012-10-06T17:12:29Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Armor |armor_name=Gyro-stabilizer |armor_prot=0 |armor_hp=1000 |armor_repair=1.0 |armor_bulk=0 |armor_get=Floor 4 and higher, military only |armor_looks=&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&amp;lt;t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|armor_name=Gyro-stabilizer&lt;br /&gt;
|armor_prot=0&lt;br /&gt;
|armor_hp=1000&lt;br /&gt;
|armor_repair=1.0&lt;br /&gt;
|armor_bulk=0&lt;br /&gt;
|armor_get=Floor 4 and higher, military only&lt;br /&gt;
|armor_looks=&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;]&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|armor_other=Required to equip certain heavy weapons.&lt;br /&gt;
|armor_src=&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Plasteel_armor</id>
		<title>Plasteel armor</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Plasteel_armor"/>
				<updated>2012-10-06T17:10:53Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Armor |armor_name=Plasteel armor |armor_prot=3 |armor_hp=200 |armor_repair=0.75 |armor_bulk=2 |armor_get=Floor 5 and higher |armor_looks=&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;]&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt; |a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|armor_name=Plasteel armor&lt;br /&gt;
|armor_prot=3&lt;br /&gt;
|armor_hp=200&lt;br /&gt;
|armor_repair=0.75&lt;br /&gt;
|armor_bulk=2&lt;br /&gt;
|armor_get=Floor 5 and higher&lt;br /&gt;
|armor_looks=&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;]&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|armor_other=None&lt;br /&gt;
|armor_src=&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Flak_armor</id>
		<title>Flak armor</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Flak_armor"/>
				<updated>2012-10-06T17:10:02Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Armor |armor_name=Flak armor |armor_prot=2 |armor_hp=100 |armor_repair=1.0 |armor_bulk=0 |armor_get=Anywhere |armor_looks=&amp;lt;font color=&amp;quot;cyan&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;]&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt; |armor_other=None...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|armor_name=Flak armor&lt;br /&gt;
|armor_prot=2&lt;br /&gt;
|armor_hp=100&lt;br /&gt;
|armor_repair=1.0&lt;br /&gt;
|armor_bulk=0&lt;br /&gt;
|armor_get=Anywhere&lt;br /&gt;
|armor_looks=&amp;lt;font color=&amp;quot;cyan&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;]&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|armor_other=None&lt;br /&gt;
|armor_src=&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Flak_jacket</id>
		<title>Flak jacket</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Flak_jacket"/>
				<updated>2012-10-06T17:09:21Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Armor |armor_name=Flak jacket |armor_prot=1 |armor_hp=50 |armor_repair=1.0 |armor_bulk=0 |armor_get=Civilian only |armor_looks=&amp;lt;font color=&amp;quot;lightgray&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;]&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt; |armor_...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|armor_name=Flak jacket&lt;br /&gt;
|armor_prot=1&lt;br /&gt;
|armor_hp=50&lt;br /&gt;
|armor_repair=1.0&lt;br /&gt;
|armor_bulk=0&lt;br /&gt;
|armor_get=Civilian only&lt;br /&gt;
|armor_looks=&amp;lt;font color=&amp;quot;lightgray&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;]&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|armor_other=None&lt;br /&gt;
|armor_src=&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Accuracy</id>
		<title>Accuracy</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Accuracy"/>
				<updated>2012-10-05T22:19:39Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: closer distances improve skill rating, not worsen&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Accuracy is important for two separate but connected actions in AliensRL: hitting an enemy and dealing damage to said enemy. Unlike many games, which keep the two actions completely disjoined and involve different properties for their calculations, accuracy governs both whether or not you hit an enemy and how much damage you deal to that enemy.&lt;br /&gt;
&lt;br /&gt;
== Melee Attacks ==&lt;br /&gt;
Melee attacks ignore accuracy calculations entirely and hit 100% of the time. See the article on [[aliens]] to learn how much damage these attacks deal.&lt;br /&gt;
&lt;br /&gt;
== Ranged Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Damage ===&lt;br /&gt;
{{:Accuracy/RatingsTable}}&lt;br /&gt;
First and foremost, the accuracy of a shot depends on a random d100 roll. This roll's outcome is then categorized into more sizable &amp;quot;roll ratings&amp;quot; that are part of the calculation. These ratings can be found in the table on the right. (Lower ratings are better for the purposes of accuracy.)&lt;br /&gt;
&lt;br /&gt;
Next, the &amp;quot;skill rating&amp;quot; of the attack is determined. This is done in the following steps:&lt;br /&gt;
&lt;br /&gt;
* Begin with a rating of 1.&lt;br /&gt;
* Check the weapon type of the weapon being fired.&lt;br /&gt;
** If there are no ranks invested in that weapon type's skill, subtract 1 from the rating.&lt;br /&gt;
** If there are ranks invested in that weapon type's skill, add the number of skill ranks to the rating. (Basic is 1, advanced is 2, expert is 3, and master is 4.)&lt;br /&gt;
* Reduce the rating by the amount of pain currently inflicted on the player (e.g., &amp;quot;Pain (-3)&amp;quot; reduces the rating by 3).&lt;br /&gt;
* Add the weapon's accuracy to the rating.&lt;br /&gt;
* Check the distance from you to your target. (This is measured using the Angband metric: add the long axis by half the short axis and round down.)&lt;br /&gt;
** Take this distance, subtract five, and divide the result by three (rounding down). If it is greater than zero, reduce the rating by this value. (As a formula: &amp;lt;tt&amp;gt;rating = rating - max( floor(distance-5) / 3), 0)&amp;lt;/tt&amp;gt;&lt;br /&gt;
** If this distance is less than four, subtract it from four and increase the rating by this result (i.e., &amp;lt;tt&amp;gt; rating = rating + (4 - distance)&amp;lt;/tt&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
{{:Accuracy/DescTable}}&lt;br /&gt;
Finally, subtract the roll rating from the skill rating. This is the '''quality''' of the accuracy, and can be no less than 1 and no more than 10 (if the subtraction would lead to a value less than 1, set it equal to 1; similar with values greater than 10). Quality determines the most significant part of damage from the attack: a single &amp;quot;point&amp;quot; of quality is equal to one-tenth the damage value indicated by the weapon's ammo type. Thus, a quality of 1 deals 10% damage and a quality of 10 deals 100% damage. The exception to quality is a &amp;quot;critical hit&amp;quot;, and is automatically granted if the roll rating is equal to -100. In this case, the quality is set to 11, and the attack deals 200% damage. See the table on the right to identify qualities (and therefore damage amounts) by an attack's description.&lt;br /&gt;
&lt;br /&gt;
=== Hit Chance ===&lt;br /&gt;
To begin, all shots that are fired in the direction of the targeted square that also land on the targeted square will hit: this is an absolute certainty. The main concern for hit chance, then, is whether or not a projectile strays from its intended target. This stray chance depends primarily on two factors:&lt;br /&gt;
&lt;br /&gt;
* Accuracy ratings (see the above section on how to find these ratings). Namely, if the difference between roll rating and the skill rating is positive, the shot is allowed to stray: otherwise, the shot stays on target and the next factor is ignored.&lt;br /&gt;
* Distance (from the player to the targeted square). If this value is at least 5, then the shot strays randomly to any adjacent square; if this value is at least 9, the shot strays randomly to any square two tiles away.&lt;br /&gt;
&lt;br /&gt;
It is important to note that a stray shot is the same thing as the target square being relocated. This distinction is necessary because all shots that hit a being that isn't in the targeted square automatically have a 6-in-10 chance to miss entirely. This counts not only for shots that stray and happen to hit a being, but also for shots that stay on target but approach a being before reaching the targeted square.&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Accuracy/DescTable</id>
		<title>Accuracy/DescTable</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Accuracy/DescTable"/>
				<updated>2012-10-05T21:51:36Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: might want to reorganize table, not sure what looks better&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;rules: cols; border: 2px solid darkgreen; border-spacing: 0; float: right; font-size: 90%; margin: 0.25em 0.5em; text-align: right&amp;quot;&lt;br /&gt;
|colspan=3 style=&amp;quot;background: darkgreen; color: lime; font-size: 120%; text-align: center&amp;quot;|'''Damage Quality, by Description'''&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
||'''Description'''&lt;br /&gt;
|style=&amp;quot;padding-left: 1ex&amp;quot;|'''Quality'''&lt;br /&gt;
|style=&amp;quot;padding-left: 1ex&amp;quot;|'''Damage Dealt'''&lt;br /&gt;
|- style=&amp;quot;background: #333;&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align: left&amp;quot;|barely scratched&lt;br /&gt;
|1&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left&amp;quot;|barely hit&lt;br /&gt;
|2-3&lt;br /&gt;
|20-30%&lt;br /&gt;
|- style=&amp;quot;background: #333;&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align: left&amp;quot;|lightly hit&lt;br /&gt;
|4-5&lt;br /&gt;
|40-50%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left&amp;quot;|hit&lt;br /&gt;
|6-7&lt;br /&gt;
|60-70%&lt;br /&gt;
|- style=&amp;quot;background: #333;&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align: left&amp;quot;|heavily hit&lt;br /&gt;
|8-9&lt;br /&gt;
|80-90%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left&amp;quot;|perfectly hit&lt;br /&gt;
|10&lt;br /&gt;
|100%&lt;br /&gt;
|- style=&amp;quot;background: #333;&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align: left&amp;quot;|critically hit&lt;br /&gt;
|11&lt;br /&gt;
|200%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Accuracy/RatingsTable</id>
		<title>Accuracy/RatingsTable</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Accuracy/RatingsTable"/>
				<updated>2012-10-05T21:12:08Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: color fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;rules: cols; border: 2px solid darkgreen; border-spacing: 0; float: right; font-size: 90%; margin: 0.25em 0.5em; text-align: right&amp;quot;&lt;br /&gt;
|colspan=3 style=&amp;quot;background: darkgreen; color: lime; font-size: 120%; text-align: center&amp;quot;|'''Roll Outcomes, by Rating'''&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
||'''Rating'''&lt;br /&gt;
|style=&amp;quot;padding-left: 1ex&amp;quot;|'''Roll Value'''&lt;br /&gt;
|style=&amp;quot;padding-left: 1ex&amp;quot;|'''Percent Chance'''&lt;br /&gt;
|- style=&amp;quot;background: #333;&amp;quot;&lt;br /&gt;
||-100&lt;br /&gt;
|1-2&lt;br /&gt;
|2%&lt;br /&gt;
|-&lt;br /&gt;
| -3&lt;br /&gt;
|3-5&lt;br /&gt;
|3%&lt;br /&gt;
|- style=&amp;quot;background: #333;&amp;quot;&lt;br /&gt;
| -2&lt;br /&gt;
|6-10&lt;br /&gt;
|5%&lt;br /&gt;
|-&lt;br /&gt;
| -1&lt;br /&gt;
|11-30&lt;br /&gt;
|30%&lt;br /&gt;
|- style=&amp;quot;background: #333;&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
|31-70&lt;br /&gt;
|40%&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
|71-90&lt;br /&gt;
|30%&lt;br /&gt;
|- style=&amp;quot;background: #333;&amp;quot;&lt;br /&gt;
| +2&lt;br /&gt;
|91-95&lt;br /&gt;
|5%&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|96-98&lt;br /&gt;
|3%&lt;br /&gt;
|- style=&amp;quot;background: #333;&amp;quot;&lt;br /&gt;
| +100&lt;br /&gt;
|99-100&lt;br /&gt;
|2%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Military_key</id>
		<title>Military key</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Military_key"/>
				<updated>2012-10-05T19:12:11Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Item |item_name=military key |item_get=Military only |item_looks=&amp;lt;font color=&amp;quot;magenta&amp;quot;&amp;gt;&amp;lt;b&amp;gt;+&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; |item_holdmax=No limit |item_utime=1.0 seconds |item_description=N/A |ite...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|item_name=military key&lt;br /&gt;
|item_get=Military only&lt;br /&gt;
|item_looks=&amp;lt;font color=&amp;quot;magenta&amp;quot;&amp;gt;&amp;lt;b&amp;gt;+&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|item_holdmax=No limit&lt;br /&gt;
|item_utime=1.0 seconds&lt;br /&gt;
|item_description=N/A&lt;br /&gt;
|item_effect=Opens military doors and military lockers.&lt;br /&gt;
|item_other=The number of keys that you have can be found on the character screen or in the bottom-right corner of the HUD.}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Security_key</id>
		<title>Security key</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Security_key"/>
				<updated>2012-10-05T19:11:16Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Item |item_name=security key |item_get=Anywhere |item_looks=&amp;lt;font color=&amp;quot;goldenrod&amp;quot;&amp;gt;&amp;lt;b&amp;gt;+&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; |item_holdmax=No limit |item_utime=1.0 seconds |item_description=N/A |item_e...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|item_name=security key&lt;br /&gt;
|item_get=Anywhere&lt;br /&gt;
|item_looks=&amp;lt;font color=&amp;quot;goldenrod&amp;quot;&amp;gt;&amp;lt;b&amp;gt;+&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|item_holdmax=No limit&lt;br /&gt;
|item_utime=1.0 seconds&lt;br /&gt;
|item_description=N/A&lt;br /&gt;
|item_effect=Opens security doors and security lockers.&lt;br /&gt;
|item_other=The number of keys that you have can be found on the character screen or in the bottom-right corner of the HUD.}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Sentry_pack</id>
		<title>Sentry pack</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Sentry_pack"/>
				<updated>2012-10-05T19:07:45Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Item |item_name=sentry turret pack |item_get=Floor 4 and higher, military only |item_looks=&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&amp;lt;b&amp;gt;+&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; |item_holdmax=1 |item_utime=1.5 seconds |item_de...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|item_name=sentry turret pack&lt;br /&gt;
|item_get=Floor 4 and higher, military only&lt;br /&gt;
|item_looks=&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&amp;lt;b&amp;gt;+&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|item_holdmax=1&lt;br /&gt;
|item_utime=1.5 seconds&lt;br /&gt;
|item_description=&amp;quot;Military autonomical sentry turret. Integrated with a basic friend or foe system, just don't try shooting at it. Once setup cannot be reused.&lt;br /&gt;
|item_effect=Places a [[sentry turrent]] adjacent to the player (in the direction of your choice).&lt;br /&gt;
|item_other=Requires at least basic [[Skills#Technical|technical]] skill to use.}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Armor_pack</id>
		<title>Armor pack</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Armor_pack"/>
				<updated>2012-10-05T19:03:03Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: armor packs are military only&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|item_name=armor pack&lt;br /&gt;
|item_get=Military only&lt;br /&gt;
|item_looks=&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;&amp;lt;b&amp;gt;+&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|item_holdmax=5&lt;br /&gt;
|item_utime=2.0 seconds&lt;br /&gt;
|item_description=Shards, materials and tools needed to repair armor in the field.&lt;br /&gt;
|item_effect=Repairs armor being currently worn by 40%/50%/60%/75% of its maximum durability with untrained/basic/advanced/expert skill in [[Skills#Technical|Technical]], respectively.&lt;br /&gt;
|item_other=Certain armors have their own special repair modifier that alters the effectiveness of the armor pack. See [[Armors]] for details.}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Multi-tool</id>
		<title>Multi-tool</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Multi-tool"/>
				<updated>2012-10-05T18:38:51Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: hyphen in name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|item_name=multi-tool&lt;br /&gt;
|item_get=Anywhere&lt;br /&gt;
|item_looks=&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&amp;lt;b&amp;gt;+&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|item_holdmax=10&lt;br /&gt;
|item_utime=Varies&lt;br /&gt;
|item_description=Multiuse universal tool. Needs at least basic technical knowledge to be usefull. Can fix or bypass stuff.&lt;br /&gt;
|item_effect=Can be used to help operate terminals and fix elevators with basic [[Skills#Technical|technical]] skill. Can be used in place of a [[security key]] with advanced technical skill or in place of a [[military key]] with expert technical skill.&lt;br /&gt;
|item_other=The cost of multitool operations depends on technical skill, location, and the specific operation involved. See the articles on [[Terminal|terminals]], [[Towers|towers]], and [[Skill#Technical|technical skill]] for more information.}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Painkiller_pack</id>
		<title>Painkiller pack</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Painkiller_pack"/>
				<updated>2012-10-05T18:26:29Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Item |item_name=painkiller pack |item_get=Anywhere |item_looks=&amp;lt;font color=&amp;quot;dodgerblue&amp;quot;&amp;gt;&amp;lt;b&amp;gt;+&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; |item_holdmax=5 |item_utime=0.5 seconds |item_description=Painkiller pac...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|item_name=painkiller pack&lt;br /&gt;
|item_get=Anywhere&lt;br /&gt;
|item_looks=&amp;lt;font color=&amp;quot;dodgerblue&amp;quot;&amp;gt;&amp;lt;b&amp;gt;+&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|item_holdmax=5&lt;br /&gt;
|item_utime=0.5 seconds&lt;br /&gt;
|item_description=Painkiller pack. Might come in handy, especially that it works for some time.&lt;br /&gt;
|item_effect=Adds resilent effect for 50/60/70/80/90 seconds with untrained/basic/advanced/expert/master skill in [[Skills|Medicine]], respectively.&lt;br /&gt;
|item_other=This item does NOT remove pain. To remove pain, use the [[medpack]] or [[military medpack]].}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Military_stimpack</id>
		<title>Military stimpack</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Military_stimpack"/>
				<updated>2012-10-05T18:23:18Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: added special note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|item_name=military stimpack&lt;br /&gt;
|item_get=Floors 4 and higher, military only&lt;br /&gt;
|item_looks=&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&amp;lt;b&amp;gt;+&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|item_holdmax=5&lt;br /&gt;
|item_utime=0.5 seconds&lt;br /&gt;
|item_description=Military issue stimpack. Increases your reflexes and speed, and works like a painkiller.&lt;br /&gt;
|item_effect=Adds hyper effect with value 40/45/50/55/60 and resilent effect for 40/50/60/70/80 seconds with untrained/basic/advanced/expert/master skill in [[Skills|Medicine]], respectively.&lt;br /&gt;
|item_other=The hyper effect, once ended, introduces a withdrawal effect. See the [[Effects#Hyper|appropriate article]] for details.}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Stimpack</id>
		<title>Stimpack</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Stimpack"/>
				<updated>2012-10-05T18:16:19Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: typo fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|item_name=stimpack&lt;br /&gt;
|item_get=Anywhere&lt;br /&gt;
|item_holdmax=5&lt;br /&gt;
|item_utime=0.5 seconds&lt;br /&gt;
|item_looks=&amp;lt;font color=&amp;quot;cyan&amp;quot;&amp;gt;&amp;lt;b&amp;gt;+&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|item_description=Stimpack. Increases your reflexes and speed, although comes with a terrible hangover afterwards.&lt;br /&gt;
|item_effect=Adds hyper effect with a value of 30/35/40/45/50 for 30/35/40/45/50 seconds with untrained/basic/advanced/expert/master skill in [[Skills|Medicine]], respectively.&lt;br /&gt;
|item_other=The hyper effect, once ended, introduces a withdrawal effect. See the [[Effects#Hyper|appropriate article]] for details.}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Military_medpack</id>
		<title>Military medpack</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Military_medpack"/>
				<updated>2012-10-05T18:08:17Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|item_name=military medpack&lt;br /&gt;
|item_get=Floors 4 and higher, military only&lt;br /&gt;
|item_looks=&amp;lt;font color=&amp;quot;magenta&amp;quot;&amp;gt;&amp;lt;b&amp;gt;+&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|item_holdmax=5&lt;br /&gt;
|item_utime=0.5 seconds&lt;br /&gt;
|item_description=Military issue medpack. Very effective in all circumstances, quick to apply. Very valuable, remember about it, especially in the heat of battle!&lt;br /&gt;
|item_effect=Heals 60/70/80/90 health with untrained/basic/advanced/expert skill in [[Skills|Medicine]], respectively. Removes pain effects. Increases maximum health by five if currently suffering from [[radiation|radiation poisoning]].&lt;br /&gt;
|item_other=Requires only 0.5 seconds to use. Neither current nor maximum health can be raised above 100.}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Medpack</id>
		<title>Medpack</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Medpack"/>
				<updated>2012-10-05T18:04:01Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|item_name=medpack&lt;br /&gt;
|item_get=Anywhere&lt;br /&gt;
|item_looks=&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;+&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|item_holdmax=5&lt;br /&gt;
|item_utime=1.0 second&lt;br /&gt;
|item_description=Standard issue civilian medpack. Will save your skin, but probably not in combat.&lt;br /&gt;
|item_effect=Heals 40/50/60/75 health with untrained/basic/advanced/expert skill in [[Skills|Medicine]], respectively: this value is reduced by 50% if an enemy is in melee while using. Removes pain effects. Increases maximum health by one if currently suffering from [[radiation|radiation poisoning]].&lt;br /&gt;
|item_other=If the Medicine skill has been mastered, the melee reduction penalty does not apply. Neither current nor maximum health can be raised above 100.}}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/M240_flamethrower</id>
		<title>M240 flamethrower</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/M240_flamethrower"/>
				<updated>2012-10-05T16:11:59Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Weapon |weapon_name  = M240 flamethrower |weapon_ammo  = napalm fuel |weapon_utype = Heavy |weapon_acc   = +0 |weapon_dmg   = +0 |weapon_shots = 1 |weapon_ftime = 1.0 secon...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = M240 flamethrower&lt;br /&gt;
|weapon_ammo  = [[napalm fuel]]&lt;br /&gt;
|weapon_utype = Heavy&lt;br /&gt;
|weapon_acc   = +0&lt;br /&gt;
|weapon_dmg   = +0&lt;br /&gt;
|weapon_shots = 1&lt;br /&gt;
|weapon_ftime = 1.0 second&lt;br /&gt;
|weapon_rtime = 2.5 seconds&lt;br /&gt;
|weapon_mag   = 4&lt;br /&gt;
|weapon_get   = Floor 5 and higher, military only&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/M5_RPG</id>
		<title>M5 RPG</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/M5_RPG"/>
				<updated>2012-10-05T16:10:13Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Weapon |weapon_name  = M5 RPG |weapon_ammo  = 60mm gren. |weapon_utype = Heavy |weapon_acc   = +0 |weapon_dmg   = +0 |weapon_shots = 1 |weapon_ftime = 1.0 second |weapon_rt...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = M5 RPG&lt;br /&gt;
|weapon_ammo  = [[60mm gren.]]&lt;br /&gt;
|weapon_utype = Heavy&lt;br /&gt;
|weapon_acc   = +0&lt;br /&gt;
|weapon_dmg   = +0&lt;br /&gt;
|weapon_shots = 1&lt;br /&gt;
|weapon_ftime = 1.0 second&lt;br /&gt;
|weapon_rtime = 2.5 seconds&lt;br /&gt;
|weapon_mag   = 1&lt;br /&gt;
|weapon_get   = Floor 4 and higher, military only&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/M56_smartgun</id>
		<title>M56 smartgun</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/M56_smartgun"/>
				<updated>2012-10-05T16:07:34Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Weapon |weapon_name  = M56 smartgun |weapon_ammo  = M250 bullets |weapon_utype = Heavy |weapon_acc   = -2 |weapon_dmg   = +0 |weapon_shots = 5 |weapon_ftime = 1.0 second |w...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = M56 smartgun&lt;br /&gt;
|weapon_ammo  = [[M250 bullets]]&lt;br /&gt;
|weapon_utype = Heavy&lt;br /&gt;
|weapon_acc   = -2&lt;br /&gt;
|weapon_dmg   = +0&lt;br /&gt;
|weapon_shots = 5&lt;br /&gt;
|weapon_ftime = 1.0 second&lt;br /&gt;
|weapon_rtime = 2.0 seconds&lt;br /&gt;
|weapon_mag   = 50&lt;br /&gt;
|weapon_get   = Floor 5 and higher&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;cyan&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/HK_MG4_machine_gun</id>
		<title>HK MG4 machine gun</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/HK_MG4_machine_gun"/>
				<updated>2012-10-05T16:06:29Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Weapon |weapon_name  = HK MG4 machine gun |weapon_ammo  = 5.56 bullets |weapon_utype = Heavy |weapon_acc   = -1 |weapon_dmg   = +0 |weapon_shots = 8 |weapon_ftime = 1.0 sec...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = HK MG4 machine gun&lt;br /&gt;
|weapon_ammo  = [[5.56 bullets]]&lt;br /&gt;
|weapon_utype = Heavy&lt;br /&gt;
|weapon_acc   = -1&lt;br /&gt;
|weapon_dmg   = +0&lt;br /&gt;
|weapon_shots = 8&lt;br /&gt;
|weapon_ftime = 1.0 second&lt;br /&gt;
|weapon_rtime = 2.0 seconds&lt;br /&gt;
|weapon_mag   = 80&lt;br /&gt;
|weapon_get   = Floor 3 and higher, military only&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;magenta&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/M42A_scoped_rifle</id>
		<title>M42A scoped rifle</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/M42A_scoped_rifle"/>
				<updated>2012-10-05T16:04:00Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = M42A scoped rifle&lt;br /&gt;
|weapon_ammo  = [[M250 bullets]]&lt;br /&gt;
|weapon_utype = Primary&lt;br /&gt;
|weapon_acc   = +0&lt;br /&gt;
|weapon_dmg   = +0&lt;br /&gt;
|weapon_shots = 1&lt;br /&gt;
|weapon_ftime = 1.5 seconds&lt;br /&gt;
|weapon_rtime = 2.0 seconds&lt;br /&gt;
|weapon_mag   = 15&lt;br /&gt;
|weapon_get   = Floor 6 and higher&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;darkblue&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/M41A_pulse_rifle</id>
		<title>M41A pulse rifle</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/M41A_pulse_rifle"/>
				<updated>2012-10-05T16:02:57Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = M41A pulse rifle&lt;br /&gt;
|weapon_ammo  = [[M309 bullets]]&lt;br /&gt;
|weapon_utype = Primary&lt;br /&gt;
|weapon_acc   = -2&lt;br /&gt;
|weapon_dmg   = +0&lt;br /&gt;
|weapon_shots = 5&lt;br /&gt;
|weapon_ftime = 1.0 second&lt;br /&gt;
|weapon_rtime = 1.4 seconds&lt;br /&gt;
|weapon_mag   = 99&lt;br /&gt;
|weapon_get   = Floor 3 and higher&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;dodgerblue&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Sawed-off_shotgun</id>
		<title>Sawed-off shotgun</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Sawed-off_shotgun"/>
				<updated>2012-10-05T16:00:33Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Weapon |weapon_name  = Sawed-off shotgun |weapon_ammo  = 12g. shells |weapon_utype = Sidearm |weapon_acc   = +0 |weapon_dmg   = +0 |weapon_shots = 1 |weapon_ftime = 0.9 sec...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = Sawed-off shotgun&lt;br /&gt;
|weapon_ammo  = [[12g. shells]]&lt;br /&gt;
|weapon_utype = Sidearm&lt;br /&gt;
|weapon_acc   = +0&lt;br /&gt;
|weapon_dmg   = +0&lt;br /&gt;
|weapon_shots = 1&lt;br /&gt;
|weapon_ftime = 0.9 seconds&lt;br /&gt;
|weapon_rtime = 1.6 seconds&lt;br /&gt;
|weapon_mag   = 1&lt;br /&gt;
|weapon_get   = Floor 2 and higher, civilian only&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/12g._combat_shotgun</id>
		<title>12g. combat shotgun</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/12g._combat_shotgun"/>
				<updated>2012-10-05T15:59:20Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Weapon |weapon_name  = 12g. combat shotgun |weapon_ammo  = 12g. shells |weapon_utype = Primary |weapon_acc   = +0 |weapon_dmg   = +0 |weapon_shots = 1 |weapon_ftime = 1.0 s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = 12g. combat shotgun&lt;br /&gt;
|weapon_ammo  = [[12g. shells]]&lt;br /&gt;
|weapon_utype = Primary&lt;br /&gt;
|weapon_acc   = +0&lt;br /&gt;
|weapon_dmg   = +0&lt;br /&gt;
|weapon_shots = 1&lt;br /&gt;
|weapon_ftime = 1.0 second&lt;br /&gt;
|weapon_rtime = 2.0 seconds&lt;br /&gt;
|weapon_mag   = 5&lt;br /&gt;
|weapon_get   = Civilian only&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;goldenrod&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Model_1894_rifle</id>
		<title>Model 1894 rifle</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Model_1894_rifle"/>
				<updated>2012-10-05T15:56:58Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = Model 1894 rifle&lt;br /&gt;
|weapon_ammo  = [[.44 bullets]]&lt;br /&gt;
|weapon_utype = Primary&lt;br /&gt;
|weapon_acc   = +4&lt;br /&gt;
|weapon_dmg   = +2&lt;br /&gt;
|weapon_shots = 1&lt;br /&gt;
|weapon_ftime = 1.2 seconds&lt;br /&gt;
|weapon_rtime = 2.0 seconds&lt;br /&gt;
|weapon_mag   = 6&lt;br /&gt;
|weapon_get   = Floor 4 and higher, civilian only&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/.44_colt</id>
		<title>.44 colt</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/.44_colt"/>
				<updated>2012-10-05T15:55:45Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Weapon |weapon_name  = .44 colt |weapon_ammo  = .44 bullets |weapon_utype = Sidearm |weapon_acc   = +2 |weapon_dmg   = +0 |weapon_shots = 1 |weapon_ftime = 0.8 seconds |wea...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = .44 colt&lt;br /&gt;
|weapon_ammo  = [[.44 bullets]]&lt;br /&gt;
|weapon_utype = Sidearm&lt;br /&gt;
|weapon_acc   = +2&lt;br /&gt;
|weapon_dmg   = +0&lt;br /&gt;
|weapon_shots = 1&lt;br /&gt;
|weapon_ftime = 0.8 seconds&lt;br /&gt;
|weapon_rtime = 2.0 seconds&lt;br /&gt;
|weapon_mag   = 6&lt;br /&gt;
|weapon_get   = Floor 2 and higher, civilian only&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/Mk12_sniper_rifle</id>
		<title>Mk12 sniper rifle</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/Mk12_sniper_rifle"/>
				<updated>2012-10-05T15:51:27Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: Created page with &amp;quot;{{Weapon |weapon_name  = Mk12 sniper rifle |weapon_ammo  = 5.56 bullets |weapon_utype = Primary |weapon_acc   = 1 |weapon_dmg   = +2 |weapon_shots = 1 |weapon_ftime = 1.5 sec...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = Mk12 sniper rifle&lt;br /&gt;
|weapon_ammo  = [[5.56 bullets]]&lt;br /&gt;
|weapon_utype = Primary&lt;br /&gt;
|weapon_acc   = 1&lt;br /&gt;
|weapon_dmg   = +2&lt;br /&gt;
|weapon_shots = 1&lt;br /&gt;
|weapon_ftime = 1.5 seconds&lt;br /&gt;
|weapon_rtime = 2.0 seconds&lt;br /&gt;
|weapon_mag   = 20&lt;br /&gt;
|weapon_get   = Floor 3 and higher, military only&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/H%26K_G36_rifle</id>
		<title>H&amp;K G36 rifle</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/H%26K_G36_rifle"/>
				<updated>2012-10-05T15:50:18Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = H&amp;amp;K G36 rifle&lt;br /&gt;
|weapon_ammo  = [[5.56 bullets]]&lt;br /&gt;
|weapon_utype = Primary&lt;br /&gt;
|weapon_acc   = -1&lt;br /&gt;
|weapon_dmg   = +0&lt;br /&gt;
|weapon_shots = 6&lt;br /&gt;
|weapon_ftime = 1.0 second&lt;br /&gt;
|weapon_rtime = 1.4 seconds&lt;br /&gt;
|weapon_mag   = 30&lt;br /&gt;
|weapon_get   = Floor 2 and higher&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/FN_SCAR_rifle</id>
		<title>FN SCAR rifle</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/FN_SCAR_rifle"/>
				<updated>2012-10-05T15:49:20Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = FN SCAR rifle&lt;br /&gt;
|weapon_ammo  = [[5.56 bullets]]&lt;br /&gt;
|weapon_utype = Primary&lt;br /&gt;
|weapon_acc   = -1&lt;br /&gt;
|weapon_dmg   = +0&lt;br /&gt;
|weapon_shots = 5&lt;br /&gt;
|weapon_ftime = 0.8 seconds&lt;br /&gt;
|weapon_rtime = 1.0 second&lt;br /&gt;
|weapon_mag   = 20&lt;br /&gt;
|weapon_get   = Anywhere&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/M12_Beretta_SMG</id>
		<title>M12 Beretta SMG</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/M12_Beretta_SMG"/>
				<updated>2012-10-05T15:47:33Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = M12 Beretta SMG&lt;br /&gt;
|weapon_ammo  = [[9mm bullets]]&lt;br /&gt;
|weapon_utype = Primary&lt;br /&gt;
|weapon_acc   = -1&lt;br /&gt;
|weapon_dmg   = +0&lt;br /&gt;
|weapon_shots = 8&lt;br /&gt;
|weapon_ftime = 1.0 seconds&lt;br /&gt;
|weapon_rtime = 1.5 seconds&lt;br /&gt;
|weapon_mag   = 32&lt;br /&gt;
|weapon_get   = Floor 2 and higher, military only&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;lightgray&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/M3A_submachine_gun</id>
		<title>M3A submachine gun</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/M3A_submachine_gun"/>
				<updated>2012-10-05T15:46:47Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = M3A submachine gun&lt;br /&gt;
|weapon_ammo  = [[9mm bullets]]&lt;br /&gt;
|weapon_utype = Primary&lt;br /&gt;
|weapon_acc   = +1&lt;br /&gt;
|weapon_dmg   = +2&lt;br /&gt;
|weapon_shots = 5&lt;br /&gt;
|weapon_ftime = 1.0 second&lt;br /&gt;
|weapon_rtime = 1.4 seconds&lt;br /&gt;
|weapon_mag   = 25&lt;br /&gt;
|weapon_get   = Floor 2 and higher&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;lightgray&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/MP5_submachine_gun</id>
		<title>MP5 submachine gun</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/MP5_submachine_gun"/>
				<updated>2012-10-05T15:45:54Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = MP5 submachine gun&lt;br /&gt;
|weapon_ammo  = [[9mm bullets]]&lt;br /&gt;
|weapon_utype = Primary&lt;br /&gt;
|weapon_acc   = +0&lt;br /&gt;
|weapon_dmg   = +0&lt;br /&gt;
|weapon_shots = 6&lt;br /&gt;
|weapon_ftime = 1.0 second&lt;br /&gt;
|weapon_rtime = 1.2 seconds&lt;br /&gt;
|weapon_mag   = 30&lt;br /&gt;
|weapon_get   = Anywhere&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;darkgray&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/MK_88_combat_pistol</id>
		<title>MK 88 combat pistol</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/MK_88_combat_pistol"/>
				<updated>2012-10-05T15:44:32Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = MK 88 combat pistol&lt;br /&gt;
|weapon_ammo  = [[9mm bullets]]&lt;br /&gt;
|weapon_utype = Sidearm&lt;br /&gt;
|weapon_acc   = +0&lt;br /&gt;
|weapon_dmg   = +0&lt;br /&gt;
|weapon_shots = 1&lt;br /&gt;
|weapon_ftime = 0.6 seconds&lt;br /&gt;
|weapon_rtime = 1.0 second&lt;br /&gt;
|weapon_mag   = 18&lt;br /&gt;
|weapon_get   = Floor 3 and higher, military only&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;lightgray&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/M4A5_compact_pistol</id>
		<title>M4A5 compact pistol</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/M4A5_compact_pistol"/>
				<updated>2012-10-05T15:43:14Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = M4A5 compact pistol&lt;br /&gt;
|weapon_ammo  = [[9mm bullets]]&lt;br /&gt;
|weapon_utype = Sidearm&lt;br /&gt;
|weapon_acc   = +2&lt;br /&gt;
|weapon_dmg   = +0&lt;br /&gt;
|weapon_shots = 1&lt;br /&gt;
|weapon_ftime = 0.7 seconds&lt;br /&gt;
|weapon_rtime = 1.0 second&lt;br /&gt;
|weapon_mag   = 7&lt;br /&gt;
|weapon_get   = Floor 2 and higher&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;lightgray&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/M4A4_tactical_pistol</id>
		<title>M4A4 tactical pistol</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/M4A4_tactical_pistol"/>
				<updated>2012-10-05T15:42:24Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = M4A4 tactical pistol&lt;br /&gt;
|weapon_ammo  = [[9mm bullets]]&lt;br /&gt;
|weapon_utype = Sidearm&lt;br /&gt;
|weapon_acc   = +2&lt;br /&gt;
|weapon_dmg   = +0&lt;br /&gt;
|weapon_shots = 1&lt;br /&gt;
|weapon_ftime = 0.75 seconds&lt;br /&gt;
|weapon_rtime = 1.0 second&lt;br /&gt;
|weapon_mag   = 9&lt;br /&gt;
|weapon_get   = Floor 2 and higher&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;lightgray&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://alien.chaosforge.org/wiki/M4A3_pistol</id>
		<title>M4A3 pistol</title>
		<link rel="alternate" type="text/html" href="https://alien.chaosforge.org/wiki/M4A3_pistol"/>
				<updated>2012-10-05T15:40:47Z</updated>
		
		<summary type="html">&lt;p&gt;Game Hunter: small typo fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|weapon_name  = M4A3 pistol&lt;br /&gt;
|weapon_ammo  = 9mm bullets&lt;br /&gt;
|weapon_utype = Sidearm&lt;br /&gt;
|weapon_acc   = +1&lt;br /&gt;
|weapon_dmg   = +0&lt;br /&gt;
|weapon_shots = 1&lt;br /&gt;
|weapon_ftime = 0.8 seconds&lt;br /&gt;
|weapon_rtime = 1.0 second&lt;br /&gt;
|weapon_mag   = 12&lt;br /&gt;
|weapon_get   = Anywhere&lt;br /&gt;
|weapon_looks = &amp;lt;font color=&amp;quot;lightgray&amp;quot;&amp;gt;&amp;lt;b&amp;gt;/&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
|weapon_other =&lt;br /&gt;
|weapon_src   =&lt;br /&gt;
 }}&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	</feed>