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Create the page "Time" on this wiki!
- * Master skill : Master skill level reduces reload time to 10% of base. * Master Skill : Master skill level reduces the firing time for primary weapons by 30%.2 KB (311 words) - 22:22, 7 October 2012
- ...re in a single action. As a standard, most actions take one second of game time. ...eload its ammunition. Reloading the weapon always takes the same amount of time, regardless of how much ammo is currently loaded.3 KB (450 words) - 22:20, 5 October 2012
- ...nd the many things trying to kill you. Only one armor may be equipped at a time, although they are by no means measured on a linear scale: some armors prov2 KB (237 words) - 02:40, 7 October 2012
- ...on=Painkiller pack. Might come in handy, especially that it works for some time.497 B (71 words) - 18:26, 5 October 2012
- Melee attacks ignore accuracy calculations entirely and hit 100% of the time. See the article on [[aliens]] to learn how much damage these attacks deal.4 KB (679 words) - 00:20, 11 October 2012
- .... Also fires acid spit from a distance (12 medium damage, +4 aim, 1.0 fire time).984 B (129 words) - 15:26, 29 October 2012