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  • * Master skill : Master skill level reduces reload time to 10% of base. * Master Skill : Master skill level reduces the firing time for primary weapons by 30%.
    2 KB (311 words) - 22:22, 7 October 2012
  • ...re in a single action. As a standard, most actions take one second of game time. ...eload its ammunition. Reloading the weapon always takes the same amount of time, regardless of how much ammo is currently loaded.
    3 KB (450 words) - 22:20, 5 October 2012
  • ...nd the many things trying to kill you. Only one armor may be equipped at a time, although they are by no means measured on a linear scale: some armors prov
    2 KB (237 words) - 02:40, 7 October 2012
  • ...on=Painkiller pack. Might come in handy, especially that it works for some time.
    497 B (71 words) - 18:26, 5 October 2012
  • Melee attacks ignore accuracy calculations entirely and hit 100% of the time. See the article on [[aliens]] to learn how much damage these attacks deal.
    4 KB (679 words) - 00:20, 11 October 2012
  • .... Also fires acid spit from a distance (12 medium damage, +4 aim, 1.0 fire time).
    984 B (129 words) - 15:26, 29 October 2012

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